PC Version of Portal 2 Outsells Console Brethren

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Accordant to Valve, PC users dig portals, piece soothe gamers are more into zombies.

In the fashionable play landscape, a multiplatform release usually does better on consoles than it does connected PC, but according to Valve founder, Gabe Newell, the opposite was on-key for the eagerly anticipated Portal 2, which actually found the most succeeder among the keyboard and computer mouse crowd.

Newell used the game as an example of why Valve doesn't cubbyhole its games into "console" or "PC" focused brackets. He said that information technology was unsurmountable to predict where the strongest reaction to a particular entitle would come from. He aforesaid that Left 4 Dead, another recent Valve title, had been a big hit with comfort games than PC games. At long las, he explained, Valve just tried to make good games and so see World Health Organization liked them.

"We've ne'er had a situation where we said, 'We really, rattling privation to build up something that is more common for the console guys,'" He explained "Because usually we have a caboodle of separate higher priority problems we want to solve. So we're cheerful that people wish to act as our games wherever they want to play."

If Valve really doesn't ever so discuss principal platforms and optimisation, so it's probably unique among developers in doing so – or indeed, not doing sol. Of course, it doesn't hurt that it makes games that translate so healed to different platforms; if information technology ready-made explicit humanities turn-based strategy games, it might have a little many worry.

Germ: Gamasutra

https://www.escapistmagazine.com/pc-version-of-portal-2-outsells-console-brethren/

Source: https://www.escapistmagazine.com/pc-version-of-portal-2-outsells-console-brethren/

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